About Deepmotion Ai: 3D Motion Capture for All. course
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**Topics:** in this course we will study the new frontiers of artificial intelligence (AI) used in the artistic field relating to Generative animation through Prompt and Video Motion Capture, in all forms of 3D and 2D representation.
In the past, to generate character animation, expensive Motion Capture tools and great artistic skills were required to set up the correct Character Rig and subsequently generate the poses and the relative animation keys to generate Animated Videos or Video Game Characters, with Realistic movements.
Today, thanks to AI, this has become simpler and more accessible to everyone, eliminating expensive Motion Capture devices that are not within the reach of many and thus eliminating the tedious task of manually animating characters with long traditional techniques that require extraordinary talent to achieve convincing results.
In the course you will learn how Artificial Intelligence is able to do this for us, it takes just a few minutes to create animations that were previously just a mirage for many of us.
Therefore, no special artistic skills will be necessary to achieve decent results; moreover, each of us today owns a smartphone, very useful for training the AI to generate movement data.
The course is composed of two programs and I will show you in both free versions how it is possible to generate both 3D and 2D animations, as well as generate characters already set up for animation including both body and face rigs.
We could then have a wide range of personalized Avatars available in everything from clothing to ethnicity and facial aesthetic variables to populate our content.
I will show you how to import animated characters into 3ds max, and Marmoset Toolbag, the same procedures can be used for the most popular 3D programs available on the market.
**Note:** Exercise files are attached to the lessons:
- 003_Preset Characters
- 030_Forward Somersault
- 035_Motion Capture BVH
- 037_New Inpainting